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 [GAMEPLAY]

– Fixed a few cases where reserve ammo was shared between multiple weapons. All weapons now individually handle their own reserve ammo.

– sv_autobuyammo now defaults to 0.

 

– If a player spawns with a smoke grenade in classic competitive, it counts toward their maximum smoke grenade purchases for that round (i.e., they cannot purchase a second smoke grenade).

– Fixed HE grenade particle system drawing improperly sometimes with other particle systems (like smokes volumes).

 

[MISC]

– Added 10 new community sticker offers, and a new community sticker capsule featuring work by Enfu.

– Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default.

– Added support for Phong on world materials. See Train for examples of such materials.

 

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