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Release Notes for 10/25/2016



– Happy Halloween!


– Fixed a regression where players did not fade to black after death with mp_forcecamera 1.

– Added ability to accept friend requests from CS:GO main menu and to send friend requests from match scoreboard.

– Fixed a case where player would sometimes not be placed in competitive matchmaking queue correctly on the very first search after starting up CS:GO which required stopping search and searching again. (Thanks “Trip” for helping with diagnosing the issue)

– Fixed some instances where incorrect or missing reverb was being applied to sounds.

– Latency to official datacenters is now always measured using Steam Datagram Relay.

– A temporary griefing conviction assigned by Overwatch will now be elevated to a permanent conviction if the suspect had a previous temporary griefing conviction.



– Minor bugfixes


-Added a second set of steps up on A site

-Made wallbangs through windows near A site balcony, A site hut/quad and T apartments towards bridge more consistent

-Pipes in underpass can now be shot through

-Pushed back stairs to graveyard to create more room for defending player

-Made shader for fountain water cheaper to render on low settings

-Prevent name-peeking through gap between pillar and wall in hut/quad

-Fixed various graphical and movement bugs

-Moved back grenade-clip in open door on A site


25 OCT 2016 - 


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